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(IT-NEWSWIRE.COM, September 01, 2018 ) "A game engine is a software framework designed for the creation and development of video games. Developers use them to create games for consoles, mobile devices and personal computers.Game engines are tools available for game designers to code and plan out a game quickly and easily without building one from the ground up. Whether they are 2D or 3D based, they offer tools to aid in asset creation and placement."
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Market Segment by Manufacturers, this report covers Unity Technologies, Epic Games, Chukong Tech, Crytek, Valve Corporation, YoYo Games, The Game Creators, Marmalade Tech, Idea Fabrik, Leadwerks Software, Sony, Amazon, GameSalad, Scirra, Corona Labs (Organization), Silicon Studio Corp, Garage Games, Briar Wallace/Blender Foundation (Organization), The OGRE Team (Organization), Godot Engine (Community developed) and Mario Zechner (Personal).
Market Segment by Regions, regional analysis covers
· North America (USA, Canada and Mexico)
· Europe (Germany, France, UK, Russia and Italy)
· Asia-Pacific (China, Japan, Korea, India and Southeast Asia)
· South America (Brazil, Argentina, Columbia etc.)
· Middle East and Africa (Saudi Arabia, UAE, Egypt, Nigeria and South Africa)
Market Segment by Type, covers
· 3D Game engines
· 2.5D Game Engines
· 2D Game Engines
Market Segment by Applications, can be divided into
· PC Games
· Mobile Games
· TV Games
· Other Games
Browse Complete Report at https://www.researchformarkets.com/reports/global-north-america-europe-and-asia-pacific-south-10318
Table of Content
1 Market Overview
2 Manufacturers Profiles
2.1 Unity Technologies
2.1.1 Business Overview
2.1.1.1 Unity Technologies Game Engines Description
2.1.1.2 Unity Technologies Game Engines Headquarter, Main Business and Finance Overview
2.1.2 Unity Technologies Game Engines Product Introduction
2.1.2.1 Production Bases, Sales Regions and Major Competitors
2.1.2.2 Unity Technologies Game Engines Product Introduction
2.1.3 Unity Technologies Game Engines Sales, Revenue and Market Share
2.1.3.1 Unity Technologies Game Engines Sales, Price, Revenue, Gross Margin and Market Share (2016-2017)
2.1.3.2 Unity Technologies Game Engines Market Share in Global in 2016
2.2 Epic Games
2.2.1 Business Overview
2.2.1.1 Epic Games Game Engines Description
2.2.1.2 Epic Games Game Engines Headquarter, Main Business and Finance Overview
2.2.2 Unity Technologies Game Engines Product Introduction
2.2.2.1 Production Bases, Sales Regions and Major Competitors
2.2.2.2 Epic Games Game Engines Product Introduction
2.2.3 Epic Games Game Engines Sales, Revenue and Market Share
2.2.3.1 Epic Games Game Engines Sales, Price, Revenue, Gross Margin and Market Share (2016-2017)
2.2.3.2 Epic Games Game Engines Market Share in Global in 2016
2.3 Chukong Tech
2.3.1 Business Overview
2.3.1.1 Chukong Tech Game Engines Description
2.3.1.2 Chukong Tech Game Engines Headquarter, Main Business and Finance Overview
2.3.2 Chukong Tech Game Engines Product Introduction
2.3.2.1 Production Bases, Sales Regions and Major Competitors
2.3.2.2 Chukong Tech Game Engines Product Introduction
2.3.3 Chukong Tech Game Engines Sales, Revenue and Market Share
2.3.3.1 Chukong Tech Game Engines Sales, Price, Revenue, Gross Margin and Market Share (2016-2017)
2.3.3.2 Chukong Tech Game Engines Market Share in Global in 2016
3 Global Game Engines Market Competition, by Manufacturer
4 Global Game Engines Market Analysis by Regions
5 North America Game Engines by Countries, Type, Application and Manufacturers
6 Europe Game Engines by Countries, Type, Application and Manufacturers
7 Asia-Pacific Game Engines by Countries, Type, Application and Manufacturers
8 South America Game Engines by Countries, Type, Application and Manufacturers
9 Middle East and Africa Game Engines by Countries, Type, Application and Manufacturers
10 Global Game Engines Market Segment by Type
11 Global Game Engines Market Segment by Application
12 Game Engines Market Forecast (2017-2022)
13 Sales Channel, Distributors, Traders and Dealers
14 Research Findings and Conclusion
15 Appendix
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Scope of the Report:
This report focuses on the Game Engines in Global market, especially in North America, Europe and Asia-Pacific, South America, Middle East and Africa. This report categorizes the market based on manufacturers, regions, type and application.
Note: If you have any special requirements, please let us know and we will offer you the report as you want.
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Mr. A Naidu
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alan.naidu@researchformarkets.com
Source: EmailWire.Com
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