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(IT-NEWSWIRE.COM, July 13, 2018 ) Global In-Car Entertainment market is accounted for $14.4 billion in 2016 and is expected to reach $33.8 billion by 2022 growing at a CAGR of 15.2% from 2016 to 2022. The growing awareness of new-age navigation systems, advancements in the technology, Increased use of Linux, consumers interaction with mobile devices, growing demand for telematics and built-in connectivity are boosting the market growth. However, high expenditure required for the research and development activities, stringent government regulations and privacy & security of data accesses through ICE System will restrain market growth. Many companies are focusing on acquisitions and mergers with the startups which will provide ample opportunity.
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Audio players dominated the product segment followed by Video Display Screen owing to demand for portable and in-car consumer electronics. Aftermarket segment contributes largest market share due to penetration rate of mid-range and luxury cars. Asia-Pacific is anticipated to be the fastest growing market due to increasing penetration rate of passenger vehicles as well as Chinese in-car entertainment market remains huge with plenty of opportunities. North America followed by Europe will be the largest market. Germany and the U.K. are the leading markets for in-car entertainment in Europe.
Some of the key players in global In-Car Entertainment market are Alpine Electronics, Luxoft Holding, Aisin Seiki, Clarion Co., Ltd., Continental AG, Delphi Automotive, Denso Corporation, Fujitsu-Ten, Garmin Ltd., Harman International, JVC Kenwood Holdings Inc., Panasonic Corp, Pioneer Corporation, Robert Bosch GmbH and Visteon Corporation.
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Technologies Covered: -Software -Closed Platforms -Open Source Software - Human Machine Interface (HMI) -Open Source Software -Voice Recognition (Speech Recognition)
Channel Types Covered: - Aftermarket -Original Equipment Manufacturer (OEM)
Products Covered: -Audio Players -Navigation Unit -Accessories -Rear Seat Entertainments -Speakers -Video Display Screen -Universal Serial Bus (USB) -Other Products
Connectivity Covered: -Wi-Fi -Bluetooth -Near Field Communications -4G -3G -2G
Services Covered: -Radio Services -Internet Services -Navigation Services
Get more information @ http://www.reportsweb.com/in-car-entertainment-global-market-outlook-2016-2022
ReportsWeb.com
Rajat Sahni
+1-646-491-9876
sales@reportsweb.com
Source: EmailWire.Com
Source: EmailWire.com
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