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(EMAILWIRE.COM, February 19, 2019 ) M2M (Machine-to-Machine) refers to the flow of data between physical objects, without the need for human interaction. M2M connectivity has opened a multi-billion dollar revenue opportunity for mobile operators, MVNOs and service aggregators, addressing the application needs of several verticals markets. By enabling network connectivity among physical objects, M2M has also initiated the IoT (Internet of Things) vision - a global network of sensors, equipment, appliances, smart devices and applications that can communicate in real time.
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SNS Research estimates that global spending on M2M and IoT technologies will reach nearly $250 Billion by 2020, driven by a host of vertical market applications including but not limited to connected car services, remote asset tracking, healthcare monitoring, smart metering, digital signage, home automation and intelligent buildings.
The M2M & IoT Ecosystem: 2015 2030 Opportunities, Challenges, Strategies, Industry Verticals & Forecasts report presents an in-depth assessment of the M2M and IoT ecosystem including enabling technologies, key trends, market drivers, challenges, vertical market applications, deployment case studies, collaborative initiatives, regulatory landscape, standardization, opportunities, future roadmap, value chain, ecosystem player profiles and strategies. The report also presents market size forecasts from 2015 till 2030. The forecasts are segmented for 8 vertical markets, 7 access networking technologies, 6 regions and over 70 leading countries.
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Table Of Content
1 Chapter 1: Introduction
1.1 Executive Summary
1.2 Topics Covered
1.3 Historical Revenue and Forecast Segmentation
1.4 Key Questions Answered
1.5 Key Findings
1.6 Methodology
1.7 Target Audience
1.8 Companies & Organizations Mentioned
2 Chapter 2: An Overview of M2M & IoT
2.1 What is M2M Technology?
2.2 M2M vs. IoT: WhatÂ’s the Difference?
2.3 Industrial Internet: Another Buzzword
2.4 The IoT Vision
2.4.1 A Variety of High-Performance and Low-Cost Devices
2.4.2 Scaling Connectivity to Billions of Devices
2.4.3 Cloud Based Applications and Management
2.5 M2M & IoT Architecture
2.6 The Business Case: Key Market Drivers
2.6.1 Affordable Unit Costs: Viable for a Range of New Applications
2.6.2 Proliferation of Mobile Networks
2.6.3 Declining Voice Revenues: Economic Motivation
2.6.4 Attractive Business Model: Predictable Revenue Opportunities
2.6.5 Benefiting from the Smart Consumer Device Ecosystem
2.6.6 Regulatory Initiatives & Mandates
2.6.7 Interest from Vertical Markets
2.7 Challenges & Inhibitors to the Ecosystem
2.7.1 Standardization Challenges
2.7.2 Low ARPU
2.7.3 Support for Roaming
2.7.4 Privacy & Security Concerns
2.7.5 Integration Complexities
3 Chapter 3: Key Enabling Technologies
3.1 Wide Area Networking
3.1.1 Cellular Networks
3.1.1.1 2G & 3G
3.1.1.2 LTE
3.1.1.3 5G
3.1.2 Satellite Communications
3.1.3 Wireline Networks
3.1.4 LPWA (Low Power Wide Area) Networks
3.1.5 Others
3.2 Short Range Networking
3.2.1 WiFi
3.2.2 Bluetooth
3.2.3 ZigBee
3.2.4 Others
3.3 Other Enabling Technologies
3.3.1 Energy Harvesting
3.3.2 Sensors
3.3.3 Navigation Technology
3.3.4 Operating Systems & Software Platforms
3.3.5 Cloud Computing
3.3.6 Big Data & Analytics
3.3.7 Other Technologies
4 Chapter 4: Collaboration, Standardization & Regulatory Landscape
4.1 Standardization & Regulatory Initiatives
4.1.1 3GPP (3rd Generation Partnership Project)
4.1.2 Bluetooth SIG (Special Interest Group)
4.1.3 DASH7 Alliance
4.1.4 ETSI (European Telecommunications Standards Institute)
4.1.5 GSMA
4.1.6 HGI (Home Gateway Initiative)
4.1.7 IEEE (Institute of Electrical and Electronics Engineers)
4.1.8 IETF (Internet Engineering Task Force)
4.1.9 ISO (International Organization for Standardization)
4.1.10 ITU (International Telecommunications Union)
4.1.11 LoRA Alliance
4.1.12 Mobility Development Group
4.1.13 OASIS (Organization for the Advancement of Structured Information Standards)
4.1.14 OMA (Open Mobile Alliance)
4.1.15 OMG (Object Management Group)
4.1.16 OneM2M
4.1.17 TIA (Telecommunications Industry Association, U.S.)
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