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(EMAILWIRE.COM, February 12, 2019 ) This report focuses on the global Massive Multiplayer Online (MMO) Games status, future forecast, growth opportunity, key market and key players. The study objectives are to present the Massive Multiplayer Online (MMO) Games development in United States, Europe and China.
Massive multiplayer online (MMO) gaming involves several players playing different roles and strategies in a particular game from across the world. MMO are of different types such as role play games (RPG), first-person shooter (FPS), and real-time strategy (RTS) games.
One trend in the market is possibility of MMOs being incorporated in e-sports in the coming years. E-sports is increasingly becoming popular as professional gamers compete against each other as in any other physical sporting events. Several gaming teams around the world fight for prestige and hefty prizes.
The key players covered in this study Activision Blizzard, Electronic Arts, Riot Games , Tencent, Valve, Aeria Games And Entertainment, Ankama, Ccp, Changyou, Cipsoft, Cryptic Studios, Disney, Egames, Gungho Online Entertainment, King, Konami, Webzen, Jagex, Wemade Entertainment, Ncsoft, Netease, Nexon
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Market segment by Type, the product can be split into
Mmorpg
Mmofps
Mmorts
Others
Market segment by Application, split into
Amateur Gamers
Professional Gamers
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Table of Contents
1 Report Overview
2 Global Growth Trends
3 Market Share by Key Players
4 Breakdown Data by Type and Application
5 United States
6 Europe
7 China
8 Japan
9 Southeast Asia
10 India
11 Central & South America
12 International Players Profiles
12.1 Activision Blizzard
12.1.1 Activision Blizzard Company Details
12.1.2 Company Description and Business Overview
12.1.3 Massive Multiplayer Online (MMO) Games Introduction
12.1.4 Activision Blizzard Revenue in Massive Multiplayer Online (MMO) Games Business (2013-2018)
12.1.5 Activision Blizzard Recent Development
12.2 Electronic Arts
12.2.1 Electronic Arts Company Details
12.2.2 Company Description and Business Overview
12.2.3 Massive Multiplayer Online (MMO) Games Introduction
12.2.4 Electronic Arts Revenue in Massive Multiplayer Online (MMO) Games Business (2013-2018)
12.2.5 Electronic Arts Recent Development
12.3 Riot Games
12.3.1 Riot Games Company Details
12.3.2 Company Description and Business Overview
12.3.3 Massive Multiplayer Online (MMO) Games Introduction
12.3.4 Riot Games Revenue in Massive Multiplayer Online (MMO) Games Business (2013-2018)
12.3.5 Riot Games Recent Development
13 Market Forecast 2018-2025
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Rajat Sahni
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sales@reportsweb.com
Source: EmailWire.com
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